//
//  CoinSprite.h
//  StarBugs
//
//  Created by ?? ? on 12/28/11.
//  Copyright 2011 antisword@playorca.com. All rights reserved.
//

#ifndef __COINSPRITE_H__
#define __COINSPRITE_H__

#include "Object/ObjectSprite.h"

class CoinSprite : public ObjectSprite
{
private:
//    float _timer;
//    void tick_eatCoin(float dt);
    b2World* worldTmp;
public:
    ~CoinSprite();
    CoinSprite();
    virtual void setBody(b2World* _world);
    void eatCoin(b2World* _world);
//    void doCoin(float dt);
    void eatCall();
};

#endif//__COINSPRITE_H__